By - BrokenClxwn
I don’t mind my jumper feeling slower than catch and shoot I can adapt to that just fine it’s when my jumper randomly speeds up for seemingly no reason causing me to get Lates that really bother me
This is because apparently, when defenders are close (usually happens when your guarded by the cpu or a player behind you) you shoot a lot faster, like 2 timings faster. Can be really annoying when you don't expect it to happen but it's good if you time it right
This is why I went from shooting around 60% from the field in 2k22 to 42% this year. I can’t seem to find any consistency with my jumper. There are so many variables affecting it - close outs (I’m fine with that speeding up the animation), certain animations have different speeds, stamina (also a very good thing) and latency on top of it all
Good. Makes the game more realistic which is their goal
Not realistic at all. Shooters keep the same mechanics regardless of close outs or being wide open. But I do like that they’ve added a skill gap
I was more speaking to the realism of the shooting percentages. People were consistently shooting 70-80% from 3 in 2k22
Ohh facts lol
They attempt to keep the same mechanics yes but defenses speed them up also.
same consistency is my issue so far. i play on HOF and my career hit 9 threes in a game, 7 next one then im going 3-12 from three for the next couple of games
I’m so glad I’m not the only one.
Sometimes if my guy catches it he almost shoots with a completely different mechanic.
I’ve started focusing on the hand and releasing at the same time the hand is going forward in the animation. I’ve had better success doing this. But it’s hard to adjust when you’ve pressed a button for X duration 1,000s of times and then it’s a millisecond different
Yea if my guy takes a bad pass I don’t take the shoot now I reset. A bad pass will fuck up the whole jumper
Another reason why I really miss glue hands from 2k22 it literally fixed this problem it was clutch
Vice grip should do the same thing
I made a post about this and people were saying it’s a bunch of factors. Stamina, whether someone’s closing out or not, catch and shoot or off the dribble. All impacts the timing. Apparently the que for your jumper is the same so for me I release right when the ball is above my head no matter what as soon as it’s above my head it should green. But I still find it to be inconsistent so idk. Maybe you need higher then an 82 3 ball this year.
I noticed this too. I thought it was to stop Zens. If the jump shot is always the same then people will go back to zens because of it being harder to shoot.
It may be. They need to figure something out, maybe let us make some whites. Or make the green window like 5% larger. If I have 21 shooting badges hot zones I shouldn’t be airballing slightly early releases.
The airballs are ridiculous, I can understand on a very late or whatever, but mistiming by a few milliseconds shouldn't result in an automatic TO
I saw someone do it and it ended up being a great pass to the big under the hoop 😂
Nah we just have to get better at timing it
Nah man the ball goes in when it wants to. I shoot a 3, its a green, it goes in. Then I shoot another one, release at the exact same time and its a brick. Makes no sense to me.
It’s clearly not the same timing if it doesn’t go in. Just get better at the game and stop asking for it to be made easier
Uhm you take things too serious buddy. Obviously it couldn't have been the exact same timing. But pretty god damn close to it. So close to it, that it should've counted as green. The window for greens is too small. I definitely don't want it to be the way it was last year. But they could at least let shots, on which I released 0.1 sec too early go in.
nah, the timing created a large skill gap- get all your badges and practice, it’s ok to not go 11/11…
I have 25 badges in shooting with a 92 3 ball. It's not consistent. That's the problem. There's factors outside of your control that contribute to how your player will pull up. You have to pay attention to who is passing, how they pass, how you set up your spot, and then have to pay extra attention to whether or not your player tucks his shot before he shoots it or goes right up with the shot.
The factors exist, but they are tedious asf. Om not saying making it 2k22 easy, but if I'm wide open in the same spot, there should never be an rng that gives my player a different shot timing and look outside of the animation I gave the player with th3 jump shot creator.
Ya bro I have an 80 3 with like 12 shooting badges and I'm good i think you might have another issue
I don't wanna go 11/11 All I was saying is: I green shots, then take another one, release at the same time, the shotmeter (Yea i have that thing turned on) is on the perfect spot, but I miss. And also the fact that almosts don't hit when you are wide open is ridiculous.
Imo if whites went in while you were wide open at least half the time I think that would be a fair balance not being rewarded at all for getting the timing at least close feels kinda ass. Green window as it is is plenty wide tho just need to be a little less punishing on timing. I do think your 3 rating needs to be high for white to go in tho like 85 minimum
The airballs are savage this year. I’m actually having a mostly fine time shooting so far but the slightly airballs lol…tone it down 2k.
Modded controllers that could perfectly time jump shots. Each jump shot has a green window that’s a certain length of time. Zens allow you to perfectly time releases by shooting in the green window every single time. You’ll never miss with a Zen. Usually you can tell they are using a zen when they shoot free throws and they miss because it’s a different timing or if you let them go for a layup they’ll double clutch it and most likely brick.
True, I wouldn't pay $100 for it
It’s an attachment for your controller that runs scripts mods and cheats if you want basically un detectable
Where do you purchase?
the way jumpers work you green at your climax
Apex* but yeah it’s been like that since they implemented timing based jump shots back in like 2k8 or whenever it was.
the animation of the jumpshot is the same, so if you release it when you watch the proper queue you will always green if you have the proper rating/badges, all those factors mentioned make the jumpshot animation go slower or quicker. It's why it's a big recommendation for offline to learn your jumpshot animation and know exactly the queue to release the ball
for online play, dunno, play a slasher lmao
Is that cause of the jumper you made tho or is it just something u do irregardless of your jumpshot animation
I’ve used multiple jumpers. I shoot 55% from 3 so I do hit but all I do is spot up. Should be higher tbh I literally only shoot wide open. it could be because I don’t have a monitor or my controller plugged into my Xbox. I’ve seen people say that helps big time. It’s like barely a delay
55% is pretty damn consistent
55% not very consistent??? Man what goes on in your head...do you even watch basketball irl?
Nah I just made this my username cause I watch hockey. Lmao nah I’m playing do you really wanna make 3 out of every 10 shots you take? I don’t think you’ve ever shot 35%. In real life yea it’s normal. In a video game do you want to brick open 3s bc your guys not supposed to shoot over 40% or whatever it is? Say your 2/2 game on the line wide open corner 3. You’d expect to make that right? Well you’d brick if it was realistic and you shot 37% from 3 with a 88 3 ball.
This is a video game lol...
55% is still too high. Nobody has had a season like that in the NBA
Ok if we being realistic then do you really wanna hit 3 out of every 10 3 pointers you shoot? Wide open... brick cause they only shoot 35-40% in the league. Nah In myleague that’s cool. My park...I don’t think so. Just my opinion.
Well, I think I would actually appreciate it if the best of the best had "only" 55%
It would put more value on other aspects of team basketball, and make the iso dribble shooters less capable of carrying, hopefully enabling team play and other scoring.
You know, just like the best NBA teams.
Yea it’d prolly result in people abusing rim running. Rather than 3 pt shooting. Cause after all this isn’t real basketball, this is nba 2k. Rng animation based game.
I'm not saying it is easy to balance things, but I AM saying it's what I think I'd like.
I want it to be more like real basketball. In Park 1v1 or 22 modes I don't care. Make it NBA Jam f staat dunk all, whatever. But the 5v5 modes and FIBA 3x3 (instead of current 3v3) should be realistic.
To each their own of course,but that's what I want.
nah i have a 85 and it still feels like that
You made an 82 3 ball. You think you’re going to green everything?
I do yes. With catch and shoot claymore corner specialist on gold when I’m spot up in the corner and a hot zone. I should consistently green.
I know people keep saying there are multiple factors, but the problem is, we can’t really visually see what those are. And if I can’t control the type and speed of release I’m getting based on stamina, coverage, or whatever then how am I supposed to know when to release?
Perfect point! I know the factors that effects your jumper but there's no way of telling when it comes. It all seems so random at this point.
But it really isn't. It's the same visual queue you have to follow. The speed of the shot changes based on stamina (slower) and contest (faster). So you get to the queue either faster or slower making the shot feel inconsistent. In reality it is (sort of) consistent (latency) it's just that you can't really build muscle memory because timing varies based on coverage and stamina.
You perfectly summed it up. It’s frustrating because you’ll think you have the timing down & then the timing changes. It’d be better if the shot timing for different types of shots remained the same. Like catch & shoot one type, & moving shots another, contested another etc.
It looks like they even want to encourage ppl to play with no shot meter as well and im like yeah thats not gonna work cause the animations are all over the place. I dunno but Ive seen at least one guy try doing it
It's easier to time based on animations tbh
The no meter boost is the smallest it’s ever been according to 2K labs. Still gives a boost but it doesn’t matter as much as it has
I’ve gone back to using the meter this year and have been shooting so much better. I’m an offline player though so may be different for online
I like no meter better when playing online because I️ feel the lag in the animations is not as noticeable as the lag in the shot meter. I️ don’t have the new version yet though
I’m convinced the meter this year is a liar…sometimes.
I’ll green shots when the meter is short, full or goes full then dips down. Then other times I fill it and I’m early or late, it’s too inconsistent and distracting to have on in my opinion
Couldn’t agree more. Watching the meter takes me away from watching the defender. When the meter suddenly goes warp speed or stutters it causes me to panic shoot. It’s a lot easier for me just watching the motions of the players
I just wish practice mode was like in game situations with your jump shot…I do the one shooting drill I think it’s called loopy jump shot or something like that and the one man fast break drill…in the shooting drill your stamina drains, but the shot meter timing is nothing like in game same and with the one man fast break drill i get the chance to have the D close out and the timing is completely different there as well then it is when playing a game.
I finally upgraded my shooting and changed to a new jumper so this is def me every game rn lmao. Also if defender has high perimeter defense good luck
Also might be worth changing your shot release setting from “late” to “early” on controller settings if you haven’t
Can you, by chance, explain the difference and what this setting accomplishes?
If you find that you keep getting “slightly early” on your jump shots, if you flick that setting to early you should be able to line up more greens and same goes for “slightly late” and late
Hey! Thanks for the answer!
Yeah I’m not too sure either. I changed it from late to early this morning, but not too sure what it actually affects haha
It moves your green window to earlier or later so it's just a preference thing
It changes the speed of your release but doesn’t affect your jumper
It doesn't affect the release speed
Yeah exactly like the other guy said, I’m used to shooting my shots early so it’s helped me a little bit and longer run I think it’ll be better for me. But if you’re used to releasing late it’s all preference. There’s no downside though so you should give it a try and shoot some shots in the gym/practice with it. Takes a few practices to get used to
It changes where the green is on your jumpstop, towards the end of the jumpshot release or the beginning of it
I was hitting pretty clean in Rec.... then sometimes I just can't get the timing down. You do something long enough, you start to suck at it.
Bro i was losing my mind, i swore my jumper timing kept changing but i couldnt figure out why until i locked myself into shootaround for two hours and put up thousand shots lol, based on how i dribbled it, the timing would change, a behind the back dribble into shot would be different from crossover into shot...this shit is impossible to learn, im beginning to lose hope ill ever be consistent with my jumpshot. someone let me know theres a light at the end of the tunnel if i keep trying
How do u do shoot around on this game??? Do they have the 3pt machines like last year?
I go to the Gatorade center. Back left you can rent a private court for free I think and shoot around.
In myxourt you can choose shoot around, 1v1 , 2v2, etc
Where’s the mtxourt this year?
You got an insane username 😂
its Tenacious D reference
Mycourt* my bad.
I'm not sure on next gen. I play current gen. On the boat it's in the gold deck.
You can also just shoot around in the practice facility
There are courts around the city you can step on, select the ball in equipment and you start shooting around. Everyone can join you though so you should go to the Gatorade facility and get a private court. No ball machines though I think
Also the Pro Am. Just go in and go up to the stack
Of balls and click triangle for shoot around.
Man I thought I was the only one that noticed this lmao
Yeah, the inconsistency is pretty frustrating. Especially when you are playing play now online and shooting with 8 different players.
That’s the place they need to change it. This timing should stay for my player as it’s only one player and you’ll get it down. But for my team and stuff whites should go in to many timings to figure out it’s impossible.
Personally this is where stuff like "know your personnel" comes jnto play. I don't expect myself to use any team and magically know their shots without practicing a bit. If you're wide open though, it's fairly easy to hit any jumpshot.
I welcome the change, although it's not for everyone. To me it seems like a fair penalty for taking bad, contested shots and a tangible boost for good playmakers.
Sometimes people just get too enamored with their jumpshot timing that they forget there are space creating shots like the stepbacks and sidesteps that could provide a better shot than just plainly going up.
I actually have enjoyed it. Been playing this lil Mobil 1 event 2K is having and everyone is trying to do the cheese BS from the old day and then brick. I’m not having too much of a hard time shooting because I know even the best in real life miss but it’s definitely different and I’m happy about that. Makes folks actually play.
It's definitely a learning curve but a good one and a good way to balance op shooting at times. I'll see guys go 6/7 and drain everything one game and the next go 2/8 on all open looks. But what gets you is if you have a fast jumper, and they give you any weird catch animation, sometimes just a little hitch or extra shift.
In an odd way one thing I think would eliminate this and was removed for some reason was the badge Glue Hands. It made you get almost every shot in a shooters position, feet set, hands up ready to shoot. For a shooter it was a dream badge and took out a lot of weird 2k animations. Everytime you curled the 3 pt line your players hands would be up ready to receive and shoot already.
Right now it is what it is. I just try to not troll people who miss nobody is trying to and think about how many people are trying new jumpers, release timings, etc. The worst is playing with a random who won't let you play through any miss and after the first one they are flopping letting their man score and after the 2nd miss they are messaging you mid game or talking over the mic. I appreciate everyone who let me play through my mistakes and didn't troll me about it and we sometimes pulled out wins or you'll hit you next 3 after an 0/4 start. I love it, I'm just weighing if I even need challenger.
what i dont get is why tf did they implement this stupid early and late timing bs i hate it so much the shot timing was based on how fast your jumpshot was now it just ruins my timing. why cant there be a default for that cuz i dont want it on my shit.
I’m suprised a lot of people didn’t know this
Finally got my jumper down after the first week now I’m hitting like 22 haha
They need to just get rid of the variable Shot Timing speeds. Keep it the same speed in all circumstances. If they want to have thing like defenses, balance, and shot selection affect the accuracy then just make the bar smaller to simulate a quicker release but keep the speed of the bar consistent so there's less guesswork on the part of the player. Having no idea how fast that thing is going to be, especially when it doesn't seem to be working right and feeling totally random, just isn't fun.
God the game just fucking game out. You assholes do this every year. Then they patch it to hell and ruin it. God forbid the game is difficult.
I hope they don’t touch a fuxking thing. Been seeing people trying the same stupid dribble moves and it not working. Spamming 3s and it’s not working. I love this.
One game I did good I was shooting fades and step backs went perfect rare from me. The guy invited me to a party and told me to kms and to die he was furious.
Now folks were mad last year cuz it was easy to hit whites in 2k22 and now y’all complaining about that they need to let u hit whites
Learn the game and green a shot stop all that 😢 n improve “SCRUBS”
it’s not bout hitting whites. it’s the the timing for your green window varies based on like 6-7 factor and it’s none of which you can see. i love the shooting this year but it definitely need some explaining cause i could take the exact same shot and get one release as an early and the other as a late. at least make it consistent
Why would it be consistent? Go play a pick up game right now in real life and shoot a 3 straight out of a sprint, a 3 standing completely still in the corner, a 3 with the smallest dude in front of you, and a 3 with the tallest dude in front of you. Every single shot will be different.
Nobody should be able to train themselves to time a green window perfectly ever, let alone within a month of release, to shoot 70%+ from 3. Especially since no one in the history of the NBA has done it. We finally have the closest resemblance to decent basketball in years and every park kid and 5-stack rec squad is bitching they can't green every shot.
If you like shooting you wouldn't want consistency. The shooting is good because there's variety, if there was consistency it would be 2k22 shooting.
again with this comparison…ITS A VIDEO GAME. it doesn’t need to replicate real life 100%, if that’s what you want, go outside and pick up a real ball. secondly that is your opinion on shooting. i work with my boys using off ball movement and passing to get open. so when i finally get a wide open shot, w a 90 plus rating, i time it right based off the release of my player, i hate the fact i randomly miss because off a unknown factor i can’t see. i guarantee 99% of shooters will say going 100% is a good feeling. it’s mfs like you who probably can’t or dont shoot who thing it’s a good feeling to just randomly miss shots. and im not saying they should take it back to the old mechanics. and 22s shooting sucked because the contest system was broken and too many white when in
Clearly you dont work with your boys enough because as a C with 83 3pt its still easy to shoot over 50% from 3. Its a VIDEO GAME, therefore there's a SKILL GAP (look i can use all caps too), and you are clearly on the lower end of it.
The game just came out and weirdos like you feel like you need to shoot 80% from 3 for it to be good. Holy fuck just spend more than a week on the game, you're just bad, its not hard. If you think there's a variation in shot timing for wide open 3s with your boys that is 100% you being bad, the shot timing only changes if your movement or the opponent's contest changes, which again is an excellent feature since it requires more than 1 brain cell for you and your mouth breathing friends to time a jump shot.
The annoying YT pages that post park vids are still going on 50+ game win streaks, its not like you can't time shots if you put in an ounce of effort. If you're missing its because of you, nothing about the shooting needs to be patched.
You brought up Skill Gap yet made a point about how you shouldn’t be able to shoot high percentages from three due to “realism.” That’s the opposite of a skill gap if you don’t have complete control. Stop trying to compare video games to real life, it’s a game for a reason
Video gam but its also a basketball sim. In 2k11 getting a perfect release wasnt a guaranteed bucket. Everyone was fine with this, then greens got added and now its blasphemy to have any inconsistency despite the fact the game of 2k is mostly RNG anyway.
Thats such a bullshit argument that it's actually funny.
Do you seriously compare shooting in a 2k game to real life? Do you also see most people dunk or drible in real life like most players do in the game?
Real basketball is played in a real court. Online vídeo games are supposed to bring you satisfaction and skill gap is supposed to separate the bad from the good players when it comes to PvP. This is only achieved with predictable outcome of inputs.
If 2k tried to replicate real life, most players would foul out every single game and a 2v2 game would take half an hour.
nobody complaining about that i love that its green only but shooting is still inconsistent which throws you off when you shoot
It’s just like in real life! Woah…
I like it. No more Harlem Globetrotter bullshit.
Yeah. You can say it shouldn't be like that cause it's a video game, but it's a real life basketball simulation. It makes you take smarter shots, not just timing it perfectly.
When you're wide open, then you can easily time your shot. But with a defender on your face? Players tend to release it faster since it might get blocked or go for fades. Some dribble moves also fuck up your shooting rhythm.
It makes sense really since it simulates real basketball. Well, aside from the MyCareer storyline anyway lol
I'm cool with realism over cartoonish arcade basketball. I pre-ordered NBA2K 22 and only played about 10 games and stopped messing with it because it was too silly.
I think it’s dumb but you will get used to it the more you shoot. There’s 3 different speeds depending on stamina and 2 depending on close out. Then obviously that changes based on close outs but the speed won’t change unless the close out would give you a good contest anyways and if that’s the case you shouldn’t have even taken the shot in the first place. Catch and shoot has always been faster than stop and pop so that’s not new. This year you really gotta practice each scenario. I think the green window should just shrink depending on contest instead of changing shot speed like past years but Idt this is going anywhere anytime soon unless people stop playing over it so it’s time to get in the lab friends
Lol imagine having to grind 100s of hours to get to 85, then putting up 10,000 practice shots, just to play a video game properly.
Fucking hell lol
Yup shits dumb bro and it really sucks for people just trying to play casually because it’s already green or nothing.
But you have no idea how contested you are until after the shot. We know how inconsistent the coverage % has been for a long time as well. It’s not about whites for me, it’s about how the green window changes and you really can’t tell when it does.
You should get a pretty good idea depending on how far away the defender is when you take the shot. It’s gonna take a lot of shooting and getting yourself in the scenarios for most people. I suggest doing it in my career so it’s less frustrating
MAKES NO SENSE
I won't play on a shooter until they fix whites.
Fix whites? there is no fixing whites. That’s the game. Learn to shoot
Its apparently supposed to be a skill gap, but imo its inconsistent. I like having to learn my jumper, but 2k has to fix the inconsistency in the timing.
I tried playing myteam but shooting is just impossible on there
I make greens on my team with no meter and I’m only playing limited. Gotta learn how to shoot
No u mfs cry every year for the game to be easy
Easy? Consistent. This isn't Consistent
And you cry at "us" crying... Make it make sense
Yea because no patch needs to be done
In my career I understand we should have to green. But in Other gamemodes when there are multiple jumpers involved, there should be more leeway and more whites should go in.
If your gonna call people trash because they can't memorize potentially 10 different jumpers in mynba or myteam then you're just a toxic loser irl.
O your one of those guys. You found your sweet spot so f everyone else.
If i can do it so can you 🤷🏻♂️🤷🏻♂️we’re all human
It’s not inconsistency, you have to learn how to time your jumpshot under different conditions.
The skill gap is perfect because you can’t just time your jumpshot the same every time and green. You have to factor in contest, hot zones, positioning, stamina, and what type of shot your taking
Damn you would swear we were computers who could figure this out in a half second
I'm rubber, you are glue. What you say bounces off me and sticks too you. Plus I'd mur#er you in 2k
Your complaining about whites missing 😂😂😂 you wouldn’t beat nobody
A shooter isn't only player I have. If you add 1 more laughing face, it might make you right though.
"fix" whites? Fix your skill
I fixed my skill. Come get destroyed
Haha you're sad af
How though? Cause you had to think of a comeback and that's what you chose? Gtfo son
I like it. It’s causing a huge gap in shooting lol. So many bums I went in like a 20 game streak in theatre.
Equipped catch and shoot and dude magically stopped hitting jumpers. Frustrating af lol
man what - Durk
2k needs change it back to how it was before. You literally never know how fast or slow your shot will be.
I was just telling my bros how inconsistent the jumpsuit animations are this year 😭😭
There is no reason to have a high 3 ball (above 80). You can’t create you own shot and there are too many factors to consider. You can only take wide open anyway. Keep your three low 80s and put remaining attributes into speed and slasher.
Those extra 10 3 attributes will maybe help you hit one more shot out of 10, if you are lucky.
No human can keep track of the stamina bar to time in in proportion with the shot each time, that’s crazy. If in the end it’s inconsistent , rating doesn’t matter much since you have to green on a random bar.
Higher 3pt = bigger green window = easier shot timing
I’m a grinder so still a 70 rated in career and my jump shot is alright in the park. Not expecting much but can hit 9/10 while waiting for a match and then 3/10 in game is fine.
Play now online is fucked though, can’t hit barely anything (haven’t tried Golden State yet though) with Philly. Having 10 different player jumpers and then each of them having different depending on fatigue etc is unplayable. Then you switch to tier 2 or 3 and relearn all over again.
It’s hard but it’s not bad. There is a cue. I started of shooting bad and now I’m shooting a lot better and I can green most shots and now when I’m off it just takes time .
I do not have issues with shot timing being extremely inconsistent. If stamina affects it, its good. Imagine some cheesy mofos dribble their stamina to 0 and shoot like that. We will be closer to 22 gameplay. Its realistic, helps game balance and makes you use your brain (skill gap)
I am shooting with meter on, got 69 3pt and quite random, but decent jumpshot created. Shooting about 56% from the 3pt line from open/catchandshoot/latecontest situations
Never thought I'd be able to do this before I actually did it, but look for the animation que. Literally sat in the teams practice facility for 3 hours just shooting. Found that my window to green is right when my left foot leaves the ground while jumping. After I nailed that I hit like 40 3s in a row without shot meter on.
Imagine playing a shooter game like counter strike and you see your shots not hiting because of game made wind or some random crap like that
imma give y’all an easy tip for shooting. record yourself greening shots from all around the 3 line (corners, wings, & top). take that recording and (im on ps5 idk ab xbox) go into sharefactory. you can slow it down to 1/8 speed & see the exact frame you gotta release to green. now once you see this look for a “giveaway” your character is doing. for example: my jumpshot, the SECOND the ball starts to move forwards (after it’s above my head) i let go and it greens. i dont find shooting all that hard tbh 🤷🏻♂️ i chill with a like 65% 3 ball
This is so true. Feels like this patch made it more sporadic.
I see why this upsets people but they're gonna cry this game into the ground. pass lanes and interior defense are the only big problems that even need a slight balance for now
i do not understand the timing at all. Open is 3-4x as slow as someone closing in, infront of you, ill get full whites and its really bad in myteam at least in mycareer you can kinda guess how long its gonna be BECAUSE YOU MADE THE JUMPSHOT.
bruhhhh facts my shot all over the place. i swear i be releasing the ball the same and i be bricking
This year on launch day, I was the best shooter in my game group. It went on for the first 5 days or so, where I was on ONLY onewho could shoot consistently
Then I had a stretch of a couple days where I could NOT shoot to save my life
I redid my badges and gave myself handles for days and amped and it made a huge difference
I think it could be a stamina issue
Can you hit shots in drills or shoot around situations?
Shooting is definitely a change this year but im learning to keep my finger off turbo and shoot smarter shots than last year.
Being more patient and aware of your surroundings and what players are closing out etc help your shot release.
once i made my own jumpshot i just practiced with it taking different shots. shit still be off sometimes but honestly im loving the actual gameplay this year.
Seems random now. At least it used to be based on how close you were to the line
Make sure you look at your feet to make sure they’re set on both catch and shoot and off the dribble unless shooting fades. Make a huge difference
Yeah the catch and shoot is infinitely easier than really any other type of 3.
This was done on purpose because people got furious when they made a mistake on defense and that led to an off the dribble 3. The game mainly a drive and kick sim now
Some time I be wide open and I time the shot perfect and I miss and then I see bad shot selection really I'm wide open how that's a bad shot selection so 2k punish me for a bad shot selection but I'm wide open plus I timed the shot perfectly.
Just put the meter off and look for shooting que it’s always goes in green